| 1/25/05 |
Gaming & Simulation Based Learning: Applications in Medicine |
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Greg Mogel & Carla Pugh |
TATRC-West's Goals for the SBL project |
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LeRoy Heinrichs, Parvati Dev |
Visions for the Future of Simulation Based Learning |
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Michael Zyda, USC |
Perspectives on Gaming for Learning-America's Army |
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Noah Falstein, Inspiracy Inc. |
Are we having fun yet? Designing a hit game |
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Craig Brannon, Legacy Interactive |
Design of Real Life Games |
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William Swartout, USC |
Games for Military Combat Training |
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Kay Howell, The Learning Federation |
Research Roadmap for Simulation in Learning |
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Ben Sawyer, Digital-Mill, Inc. |
Games for Health |
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Panelists |
Game Design |
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Panelists |
Game Environments |
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Panelists |
Business Models |
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James Rosser |
Games and Surgical Skills |
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| 6/14/05 |
Medical Surgical Education with Video Games |
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Parvati Dev |
Overview, Games & Simulations- The Current Reality |
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LeRoy Heinrichs |
Surgical Simulations as Games- Games as Preparation for Surgery |
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Pat Youngblood |
Framework for Evaluation a Surgical Simulator or a 3D Virtual World |
| 10/7-10/8/05 |
Designing Compelling Medical Games |
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LeRoy Heinrichs |
State of the Art |
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Bryan Bergeron |
Game Design for Knowledge, Skills & Attitude Transfer |
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Byron Reeves |
Game Design for Engagement |
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Pauline Brutlag |
Games Genre-with Demonstrations |
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Bryan Bergeron |
Authoring Tools for Game Design |
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Chris Darken |
Beyond America's Army- New Directions |
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Matt Kaufman |
Designing MORPGs (Multiplayer Online Role Playing Games) |
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Pat Youngblood |
Testing Games that Teach |
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Sowmya Ramachandran |
Artificial Intelligence |
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Walter Greenleaf |
Applications in Rehabilitation Medicine |
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| 1/23/06 |
Creating Games & Simulation for Learning |
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Carla Pugh & Harvey Magee |
TATRC Update |
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Joe Henderson |
Creating a Compelling Game |
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Noah Falstein |
Deconstruction of a Game |
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Anders Larson |
Deconstruction of a Simulator |
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Fred Kron |
Medicine and Technology |
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Grace Huang |
From Virtual Reality to Realty: What next? |
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Laura Kusumoto & LeRoy Heinrichs |
Massively, Multi-player, Online, Simulation MMOS |
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Harvey Magee |
Funding |
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David Shorrock |
Government Funding Initiatives and how to use them |
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| 8/24-8/25/06 |
Designing Case-based Learning for Virtual Worlds |
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Jeremy Bailenson |
Learning & Teaching among Virtual Humans |
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Pat Youngblood |
Serious Games for Health |
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Pauline Brutlag |
Design Ideas from Commercial Online Role Playing Games |
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James Scarborough |
Windows into other Realities |
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Mike Korelenko |
Half Life-2 |
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Jeremy Kemp |
Second Life |
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Laura Kusumoto |
Olive |
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LeRoy Heinrichs |
Story Development for Modeling Virtual Patients |
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Parvati Dev |
"Intelligent" characters in Virtual World |
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Lou Halamek |
Debriefing- After Action Review |
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| 8/28-8/30/06 |
Prototyping of Surgical Simulators using Open Source Simulation Software |
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SUMMIT team |
Welcome & Workshop Goals |
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Andrew Wright |
Managing Expectations |
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David Gaba |
Realism in Simulation in Healthcare |
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Anders Larsson |
Realism in Surgical Simulation |
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Mika Sinanan |
Haptics in Simulation |
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Pat Youngblood |
Framework for Evaluating Simulators |
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Kevin Montgomery |
Spring Simulation Platform |
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Yoshihiro Kurodo |
Virtual Reality Aided Surgical Simulation (VRASS) |
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Chris Sewell |
Overview of CHAI and Using the Haptic Device |
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Jermie Allared & Paul Neuman |
SOFA Development of an Open Framework for Med Simulation |
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Cenk Cavsoglu |
GiPSi Development framework for Surgical Simulation |
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Laura Pierce |
3D Imaging at Stanford |
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Rajeesh Aggarwal |
Development of Proficiency-based Surgical Training Curriculum |
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| 10/18/06 |
Panel on Simulation & Game-based Learning in Medicine |
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Kay Howell |
Simulation & Game Based Learning |
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Ross Horley |
An Asian-Australian view of simulation |
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James McGee |
Case Based Learning with Virtual Patients |
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LeRoy Heinrichs & Pat Youngblood |
Medical Teams in Virtual Worlds |
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Pamela Kato |
Learning Games for Patients |
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Raj Aggarwal |
Embedding Simulation into Curricula |
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Nabil Zary |
Simulations for Assessment |
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Carla Pugh |
Next Generation- Surgery Simulation |
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Jeremy Bailenson |
Impact of Digital Avatars |
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| 2/9/07 |
Game-based Learning |
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Parvati Dev |
Games for Medicine & Health |
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Laura Kusumoto |
Avatars Alive - Physiological Models for Virtual Patients |
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Claudia Johnston |
Pulse!! - Training for First Responders to Mass Casualties |
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LeRoy Heinrichs |
A ED Virtual Hospital World using Multi-Player Online Simulation |
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Patti Hamilton |
The Patient 'Hand-off' at Shift-Change |
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Pat Youngblood |
Team Performance Assessment - Going Beyond the Individual |
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Pamela Kato |
Re-Mission: Understanding Cancer Treatment |
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Harvey McGee |
Closing Remarks |
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